Selected Works
I am a Game Programmer specializing in Unreal Engine 5 and C++, with over five years of experience developing games as part of my academic journey. By combining a Master’s in Game Programming with a Bachelor’s in Game Design, I bridge the gap between complex technical execution and intuitive player experiences. Whether architecting gameplay logic or mentoring students in game development, my goal is always to build systems where code and creativity seamlessly connect.
Game Programmer
Blast Course 2
Ongoing
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UI, Audio & Gameplay Programmer
Dorothy’s Job
2025
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Burntbite Engine
2025
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